Difference between revisions of "AI War:Sentinel Guard Post"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.009}}<br/> |
{| | {| | ||
|[[File:AIWarSentinelGuardPost.png|100px|left|Sentinel Guard Post]] || valign="top" | This mobile guard post comes after human fleets with its guards in tow, firing beam weapons.<br/>This post fires a Zenith Beam that can hit up to 20 targets in a line.<br/>Must be destroyed before humans can damage the AI Command Station on this planet. All [[Core Shield Generator|Core Shield Generators]] (if enabled) in the galaxy must be destroyed before this can be damaged.<br/>This is a [[Core (type) Guard Post|Core Guard Post]] and will only spawn on AI homeworlds.<br/>Increases [[AI Progress]] by 2 when destroyed. | |[[File:AIWarSentinelGuardPost.png|100px|left|Sentinel Guard Post]] || valign="top" | This mobile guard post comes after human fleets with its guards in tow, firing beam weapons.<br/>This post fires a Zenith Beam that can hit up to 20 targets in a line.<br/>Must be destroyed before humans can damage the AI Command Station on this planet. All [[Core Shield Generator|Core Shield Generators]] (if enabled) in the galaxy must be destroyed before this can be damaged.<br/>This is a [[Core (type) Guard Post|Core Guard Post]] and will only spawn on AI homeworlds.<br/>Increases [[AI Progress]] by 2 when destroyed. | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Beam Weapon || {{AlgCtr}} | Heavy || {{AlgCtr}} | Mass Drivers, Artillery Ammo, Sniper Shots, Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs, Repair || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 200,000|| {{AlgCtr}} | 8,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 18,000,000 || {{AlgCtr}} | 4,500 || {{AlgCtr}} | 44 || {{AlgCtr}} | Inf || {{AlgRgt}} | 100,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 5,500, Regen Time 180:00, Tachyon Beam Emission (2000 Range), Can't Use Wormholes, Armor Piercing 4,500 |
− | |} | + | |} DPS shown is for only a single target hit. |
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == |
Revision as of 23:37, 12 February 2013
This page is up to date for version 6.009 |
This mobile guard post comes after human fleets with its guards in tow, firing beam weapons. This post fires a Zenith Beam that can hit up to 20 targets in a line. Must be destroyed before humans can damage the AI Command Station on this planet. All Core Shield Generators (if enabled) in the galaxy must be destroyed before this can be damaged. This is a Core Guard Post and will only spawn on AI homeworlds. Increases AI Progress by 2 when destroyed. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Beam Weapon | Heavy | Mass Drivers, Artillery Ammo, Sniper Shots, Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs, Repair |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
200,000 | 8,000 | 2 sec | 18,000,000 | 4,500 | 44 | Inf | 100,000 dmg/sec | Radar Dampening Range 5,500, Regen Time 180:00, Tachyon Beam Emission (2000 Range), Can't Use Wormholes, Armor Piercing 4,500 |
DPS shown is for only a single target hit.
How to counter when in the AI fleet
Note: The beam of this guard-post can hit up to 20 targets, please take that into account.